Job Title:
- Generalist Technical Artist (Senior or above)
Requisition ID:
- R025397
Job Description:
This position available in Malmö/Sweden or Warsaw/Poland for On-Site Hybrid. For very experienced candidates with a proven track record of working remotely, WFH/Europe is a possibility.
Elsewhere Entertainment Senior Technical Artist to join the development of a new IP.
Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining.
As a member of the Technical Art department, you...
Responsibilities:
- Supporting and improving content creation tools and workflows for our art team, including shaders, materials, rigging, animation, texturing, visual effects, lighting, and UI.
- Collaborating with artists and engineers to deliver innovative solutions that will help artists develop epic visual content.
- Maintain and improve multiple aspects of technical asset production: re-use, content density, performance, storage/memory requirements, etc.
- Anticipating challenges and risks and implementing innovative and preventative solutions.
Requirements:
- 4+ years of professional experience in the games industry working in technical art or closely related areas.
- Experience developing tools and pipelines for game content production.
- Experience with DCC tools (Maya, Blender, etc.).
- Comprehensive understanding of one or more scripting languages: Python, JavaScript, VEX, etc.
- In-depth knowledge of memory and performance impact from a content creation perspective.
- Experience writing and/or debugging shaders.
- Understanding of Physically Based Rendering systems and techniques.
- In-depth understanding of game engines, pipelines, and processes.
- Creativity in problem solving and a positive, respectful team-first attitude.
- Organization methods and the capability to meet agreed timelines.
Bonus points for:
- Experience working on AAA titles. Special preference for shipped titles with high visual fidelity and/or large content variety.
- Proven leadership or managerial experience.
- Knowledge of Niagara (Unreal) or VFX Graph (Unity).
- Experience with Houdini or other procedural or simulation software.
- Experience with machine learning.
- Experience with OpenUSD, MaterialX and similar technologies.
- Experience working with consoles.
- Enjoyment of playing a variety of video game genres and titles.
Diversity & Inclusion:
Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
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