VFX Programmer (Contract):
Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?:
- Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
- Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
- Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
- Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Role overview:
Currently we are looking for:
VFX Programmer (Contract)
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Job description:
- Creating and integrating various VFX systems inside UE5 engine (Niagara).
- Extending UE5 VFX systems to suit VFX Artists needs.
- Working closely with Technical Animators and Gameplay Programmers on implementing various gameplay driven effects.
Job requirements:
Feel free to apply if you have:
- Knowledge of UE5 VFX system (Niagara).
- Knowledge of UE5 material system.
- Good knowledge of C++ (in the context of VFX programming in UE5 — creating and managing Niagara systems, emitters, data interfaces, etc.).
- Practical knowledge of current trends and solutions in VFX creation pipeline; teamwork skills.
- English skills sufficient for everyday communication.
It would be also nice to have:
- 3D vector and math skills.
- Practical knowledge of HLSL.
- Some experience with 3D software (Maya, Houdini).
- Practical knowledge of Niagara fluid solvers (2D and 3D fluid grids).
- Experience creating C++ plugins to aid VFX Artists (content importing plugins from Houdini, etc.).
- Ability to complete complex tasks with minimal supervision.
- Being a fan of the horror genre (books, movies etc.).
Location & working mode:
On-site, Remote — Kraków, Małopolskie, Poland.
How to apply:
You can apply via the embedded application form on the careers page or use the "Apply with Indeed" option (both available on the job posting).
Legal & privacy:
By clicking the "Send" button, you consent to the processing of your personal data by Bloober Team S.A. with its registered office at Aleja Pokoju 18B, 31-564 Kraków, for the purposes of recruitment processes conducted by Bloober Team S.A. You can withdraw this consent at any time.

