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iLogos Game Studios provides solutions for mobile game developers. Founded in 2006, the company has completed 400+ projects and partnered with companies such as EA, Sony, Disney, Rovio and Ubisoft.
- Make your personal contribution to the games millions of people are playing;
- Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
- Work remotely from anywhere in the world on your own schedule;
- Get your support from teammates and the company.
Requirements:
- Approximately 2+ years of relevant experience.
- Strong sense of visual styles in games guided by principles of realistic and stylized drawing and artistic painting in raster.
- Strong skills in graphic design.
- Knowledge of mobile and PC interface guidelines and layout adaptations.
- Knowledge of color theory, typography and font composition in logos.
- Ability to draw and paint in raster.
- Knowledge of standard art and design tools: Photoshop, Figma, Illustrator.
- Experience in creating stylized interface elements and illustrated icons, pop-ups, etc.
- Ability to design mobile and PC interfaces from scratch, from creating wireframes to final visual presentation.
- Released commercial projects and a solid portfolio of works.
- Upper Intermediate English.
- Passion for games and the game industry.
Optional Requirements/Responsibilities:
- Experience working with UI in Unity and UE4/UE5.
Key Responsibilities:
- Collaborate with the Art Director/Producer and team to translate game systems and gameplay UX goals into intuitive interfaces aligned with the visual identity.
- Observe and interpret usability testing and live game metrics; share conclusions with Lead UI/UX Designer and Art Director; propose solutions to increase accessibility and inform design decisions.
- Produce schemes of global flows with detailed requirements in collaboration with Game Designer, Producer and Leads.
- Design and implement menu and user-interface/HUD systems that are visually attractive, intuitive and efficient.
- Collaborate with local artists to create high-fidelity mockups to solidify design direction regarding ergonomic and aesthetical expectations.
Working conditions:
- Work remotely from anywhere in the world.
- Flexible working hours.
Job details:
- Department: Art
- Role: UI/UX
- Locations: Work From Anywhere (Fully Remote)
- Employment type: Full-time
- Employment level: Professionals
Application details (from form):
- Applicants are asked "Where are you located?" and "When would you be able to start?" in the application form.
- Salary expectations: applicants are asked to provide a gross amount in USD.
- Applicants are required to upload a CV; additional files and a cover letter are optional.
If you need privacy or data-related contact: [email protected] (provided in the privacy policy as contact for data/privacy matters).

