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RubyPlay
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Head of Games Engineering

RubyPlay

  • Programowanie
  • Zarządzanie
  • Testowanie
  • Operacje
  • pin Sliema, country flagMT

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Job Description

RubyPlay is a place where passion meets competence. Since 2017, the studio has made more than 200 games and built over 100 partnerships globally. RubyPlay is an award-winning iGaming development studio and a strong player on 10+ markets, with a diverse team across 34 countries.

We’re looking for a Head of Games Engineering — a strategic, hands-on leader ready to own the end-to-end engineering behind our entire games portfolio. This is a high-impact role where technology, people leadership, and product excellence meet.

Responsibilities:

  • Oversee all game development across multiple in-house studios and 40+ engineers, ensuring the technology behind every game is scalable, sustainable, and player-ready.
  • Manage and develop a group of 6–8 Game Dev Leads, supporting them in hiring, growing teams, and executing at high velocity across studios and markets.
  • Own the development roadmap and technical strategy, aligning engineering practices with company-wide product and business objectives.
  • Scale systems, CI/CD, incident management, and delivery flows that support live games and new launches — at pace and with quality.
  • Work closely with Art, Animation, Math, Product, Compliance and Platform teams to ensure alignment, reduce rework, and accelerate value delivery.
  • Identify and implement modern tools, architectures, and workflows that enhance development speed, game quality, and maintainability.

Success Metrics You’ll Own:

  • Accuracy and consistency in project planning and on-time delivery
  • Game stability and quality post-release
  • Proactive issue detection and resolution before reaching production
  • Positive engagement and retention within engineering teams
  • Effective process, tooling, and workflow improvements over time

What Makes You A Strong Candidate:

  • 7+ years in game development (ideally iGaming), 5+ years leading technical teams, including managers, with experience launching many products.
  • Strong in TypeScript/JavaScript (ES6+), Pixi.js, Node.js, Git; knowledge of CI/CD, automated testing, observability (Sentry, Grafana), and modern pipelines.
  • Ability to balance architecting for scale with shipping for impact; strong engineering principles driven by metrics and feedback.
  • Experience developing managers, setting vision, creating psychological safety, and coaching teams through ambiguity.
  • Understanding of slot mechanics, compliance constraints, and player psychology. Familiarity with math models, RGS platforms, or regulatory frameworks is a plus.

Why You’ll Love It Here:

  • Work with a high-talent team that cares about quality and ownership.
  • Influence strategy at scale, across studios and global markets.
  • Remote/hybrid-friendly environment with modern workflows and strong culture.
  • Growth budgets, bonuses, English lessons, and development days.
  • Paid vacation, well-being support, and an actual work-life balance.

About RubyPlay:

RubyPlay is a progressive and energetic iGaming development studio specializing in entertaining slot games and value-add tools for gaming operators. The team values high quality, modern practices, and continuous development.

Other Details:

  • Department: Engineering Team
  • Employment Type: Full Time
  • Location: Sliema (Remote) — Workplace type: Fully remote
  • Reporting To / Hiring Manager: Ian Dimech

To apply: visit the job posting page.