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Position Summary:
- We are seeking a skilled Technical Artist or UI Artist to join our team. This position is open to candidates with a background in UI design who possess technical expertise in working with game engines, as well as to Technical Artists with experience in UI.
- If you are passionate about UI design and have a technical background, we encourage you to apply and become a vital part of our dynamic team!
Responsibilities:
- Create and implement prefabs based on designs provided in Figma.
- Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases.
- Troubleshoot and resolve UI issues within prefabs.
Please Note:
- This role does not involve creating new designs in Figma or Photoshop.
- Coding or scripting is not part of this position.
Requirements:
- Unity: Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs.
- Figma: Understanding of UI design principles, features, and components relevant to the project.
- Animation: Basic knowledge of animation types and presentation flows, along with experience using prefabs.
- Ability to create & maintain 2D animations in Unity.
Nice to have:
- Familiarity with Figma, Photoshop, and Adobe Animate.
- Experience in maintaining documentation.
Benefits:
- Working with an international team of world-class professionals on exciting and challenging projects.
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events.
- Medical Care package.
- Sensibly flexible working hours.
- Breakfasts, snacks and fruits available during the day, tea and coffee machines.
Role Information:
- EN
- Studio: Sperasoft
- Location: Europe, Serbia, Belgrade
- Service: Create
- Employment Type: Full-time, permanent
- Working Pattern: Hybrid