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Senior UX Designer

Fun crafters

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    Job Description

    O pracodawcy

    We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPGs and MMO Strategy games.

    Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic IPs.

    Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences.

    The Role: We are seeking a Senior UX Designer who’s passionate about delivering elegant, player-centric experiences that enhance usability, express personality, and elevate the fantasy of our world which is based on AAA large-scale IP.

    Location: Remote (Europe) | Full-time

    Responsibilities:

    • Ensure UX consistency and usability across the game, in close collaboration with the UI Lead, Game Designers, and Art Directors.
    • Design and deliver user flows, wireframes, prototypes, and detailed UX specifications that are intuitive and enhance player engagement.
    • Translate game design requirements and user research into intuitive and engaging user experiences.
    • Develop and maintain a consistent UX framework and design patterns aligned with the game’s setting and IP.
    • Partner with UI Artists, engineers, and game designers to ensure seamless implementation and optimized user flows across multiple screen sizes and devices.
    • Advocate for user needs through research, usability testing, and data analysis.
    • Mentor junior UX designers and elevate the overall UX craft across the studio.

    Requirements:

    • 5+ years of professional experience as a UX Designer in games, with at least one shipped title on mobile or cross-platform.
    • A strong portfolio showcasing exceptional UX design, user research, wireframing, prototyping, and usability testing in a gaming context.
    • Experience working on mid-core or core games—ideally in RPGs, strategy, or collection-based genres.
    • Deep understanding of UI/UX principles, accessibility, and player psychology.
    • Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
    • A solid grasp of how to work with Unity or Unreal (or similar engines) and collaborate closely with technical teams.
    • Bonus: experience with AAA IPs.

    Why Join Us:

    • Work on a high-visibility, high-quality project with one of the world’s recognized IP.
    • Be part of a AAA passionate, cross-disciplinary team shaping the future of mobile RPGs.
    • Flexible remote-first environment with a European time zone core.
    • Growth opportunities.