11 bit studios
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Regular/Senior Gameplay Designer (Frostpunk 2)

11 bit studios

  • Design

    Tryb pracy

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    Opis stanowiska

    Job description

    So what will you actually do?

    • Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),

    • Evaluating the game as a whole, proposing and driving changes in different areas ,

    • Taking ownership for mid to large-size gameplay features (depending on seniority),

    • Designing, balancing and developing new and existing systems and game mechanics,

    • Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,

    • Preparation of design documentation,

    • Preparing UI concepts and wireframes to support new and existing game features.

    Job requirements

    What do you need to design a success in this position?

    • Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable, 

    • Experience

      • For Regular: 2+ years of commercial experience or own released title (solo development or in a small team),

      • For Senior: 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),

    • Experience working with any game engine and willingness to learn Unreal Engine,

    • Ability to understand, design and present complex design systems,

    • Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,

    • Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,

    • Ability to create UX/UI mockups for designs,

    • Strong communication skills, both verbal and written,

    • Good problem solving skills,

    • Ability to take ownership, prioritize topics and make decisions,

    • Fluent English (B2/C1) - your team is using English on the daily basis.

    Nice to have:

    • Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation,

    • Passion for creating moving experiences that stay with the players,

    • Knowledge of Frostpunk IP and excitement to contribute to its development.

    What we offer?

    • Health and Wellness

      • psychological support/care

      • private medical package

      • free weekly yoga in the office

      • Multisport

    • Development

      • team training budget

      • in-office library

      • English/Polish classes

    • Our office

      • near Metro Stadion Narodowy and Dworzec Wschodni stations

      • dog-friendly

      • in-house gym

      • no dress code

      • car and bike parking

      • chill zone

      • video, board and arcade games

    • Working conditions

      • flexible working hours

      • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

      • 20 or 26 days of fully-paid holiday leave

      • international working environment

    • Fair compensation

      • attractive bonus system – annual bonus, motivation programme

      • transparent salary brackets

    • Events and more

      • attendance in game dev events

      • relocation budget for candidates from abroad

      • referral program

      • annual company events

      • merch/swag

      • preferential loans