Job description
So what will you actually do?
Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),
Evaluating the game as a whole, proposing and driving changes in different areas ,
Taking ownership for mid to large-size gameplay features (depending on seniority),
Designing, balancing and developing new and existing systems and game mechanics,
Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,
Preparation of design documentation,
Preparing UI concepts and wireframes to support new and existing game features.
Job requirements
What do you need to design a success in this position?
Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable,
Experience
For Regular: 2+ years of commercial experience or own released title (solo development or in a small team),
For Senior: 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),
Experience working with any game engine and willingness to learn Unreal Engine,
Ability to understand, design and present complex design systems,
Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,
Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,
Ability to create UX/UI mockups for designs,
Strong communication skills, both verbal and written,
Good problem solving skills,
Ability to take ownership, prioritize topics and make decisions,
Fluent English (B2/C1) - your team is using English on the daily basis.
Nice to have:
Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation,
Passion for creating moving experiences that stay with the players,
Knowledge of Frostpunk IP and excitement to contribute to its development.
What we offer?
Health and Wellness
psychological support/care
private medical package
free weekly yoga in the office
Multisport
Development
team training budget
in-office library
English/Polish classes
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully-paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme
transparent salary brackets
Events and more
attendance in game dev events
relocation budget for candidates from abroad
referral program
annual company events
merch/swag
preferential loans