Job Title:
Expert Engineer - Infinity Ward
Requisition ID:
R025567
Job Description:
Hiring in Los Angeles, CA (Relocation required)
Your Platform
Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards. Some previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and Call of Duty®: Modern Warfare. Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.
Infinity Ward is wholly owned by Activision. To learn more about the studio, visit https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and on X at @InfinityWard.
Your Mission
Infinity Ward is seeking a talented and passionate Expert Engineer to oversee game systems development. The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. The primary focus is at the systems and engine level, working with Designers, Animators, Artists and other Engineers.
Responsibilities include, but are not limited to:
- Design and implement cutting edge core systems that provide new functionality or improve the efficiency of the existing code base.
- Research areas of improvement and push the limits of what Call of Duty can accomplish.
- Collaborate with other engineers and content creators on technical design and feature roll out.
- Support memory budgeting, performance analysis and optimization work.
- Review the work of other engineers and provide mentorship.
Player Profile
Requirements:
- 12+ years of systems or engine development experience.
- Contributed significantly to the development of one or more shipped games.
- Excellent debugging and performance analysis skills.
- Experience architecting and debugging threaded systems.
- Deep knowledge of C++ programming and practices.
- Excellent problem solving and analytics skills.
- Self-motivated, ability to work independently and efficiently under deadlines.
Pluses:
- Strong 3D math and algebra skills.
- Experience contributing code toward a bespoke internal game engine.
- Experience with asset pipeline, and associated runtime memory and streaming technology.
- Experience with game networking techniques.
- Experience with multi-platform development, including PC, Xbox, and PlayStation.
- Working in and extending an established code base.
Our World
Activision Blizzard, Inc., is one of the world's largest interactive entertainment companies and is home to franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. The company serves hundreds of millions of monthly active users in 196 countries.
Activision Blizzard is an Equal Opportunity Employer. All qualified applicants will receive consideration without regard to protected characteristics.
Rewards
The company provides a suite of benefits subject to eligibility, including:
- Medical, dental, vision, HSA/HRA, healthcare and dependent care spending accounts, life and AD&D insurance, disability insurance.
- 401(k) with Company match, tuition reimbursement, charitable donation matching.
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
- Mental health & wellbeing programs, fitness programs, free and discounted games, and other voluntary benefit programs.
- Relocation assistance may be available if the Company requires you to move for the job.
Eligibility to participate in benefits may vary for part time and temporary full-time employees and interns. Learn more at https://www.benefitsforeveryworld.com/.
Compensation
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Specific range and offer will be based on factors including experience, performance, and work location. Employees in this role may be eligible for incentive compensation (not guaranteed).