Gamedev praca

Bloober Team
praca Brak informacji

VFX Programmer (Contract)

Bloober Team

  • Programowanie
  • Grafika
  • Animacje
  • pin Cracow, country flagPL

Forma zatrudnienia

Brak informacji

Tryb pracy

Brak informacji

Opis stanowiska

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart:

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

VFX Programmer (Contract):

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Below you will find some information on the role:

  • Creating and integrating various VFX systems inside UE5 engine (Niagara)
  • Extending UE5 VFX systems to suit VFX Artists needs
  • Working closely with Technical Animators/Gameplay Programmers on implementing various gameplay driven effects

Job requirements:

Feel free to apply if you have:

  • Knowledge of UE5 VFX system (Niagara)
  • Knowledge of UE5 material system
  • Good knowledge of C++ (in the context of VFX programming in UE5 — creating and managing Niagara systems, emitters, dataInterfaces, etc.)
  • Practical knowledge of current trends and solutions in VFX creation pipeline; teamwork skills
  • English skills that allow you to communicate on an everyday basis

It would be also nice to have:

  • 3D vector and math skills
  • Practical knowledge of HLSL
  • Some experience with 3D software (Maya, Houdini)
  • Practical knowledge of Niagara fluid solvers (2D and 3D fluid grids)
  • Creating C++ plugins to aid VFX Artists (content importing plugins from Houdini, etc.)
  • Ability to complete complex tasks with minimal supervision
  • Being a fan of the horror genre (books, movies etc.)

Location: On-site, Remote. City: Kraków