Donkey Crew
Tryb pracy: Do uzgodnienia

Technical Artist

Donkey Crew

  • Grafika

    Opis stanowiska

    Some of what you’ll do:

    • Collaborating with art and engineering teams on determining and ensuring in-game asset budget and optimization of levels, meshes, materials, lighting, post-processes and vfx

      • Working on weathers, particles, shaders & lighting in the game

      • Developing asset creation pipelines

      • Educating the team about project-specific and general best practices

      • Supporting level designers by providing automation tools and expanding procedural generation techniques

    Ideally you’ll have:

    • 3+ years of experience as a Technical Artist in the video game industry

      • Proficiency in Unreal 5 engine and its tools

      • Knowledge of blueprints or other scripting languages.

      • Excellent problem-solving and communication skills

      • Passion for video games and a desire to create high-quality, immersive experiences for players

      • Fine arts fundamentals, good understanding of color and lighting

      • Knowledge of C++ would be a plus

      • Interests in drawing or photography

    We offer you:

    • Competitive salary

      • Chance to work in a cool and relaxed small team of very passionate people where you can make a real impact

      • Flexible working hours

      • You can work fully remote or onsite in our office in Wrocław

      • Possibility of relocation support for foreigners aiming to work onsite after the end of the pandemic; including social security, health insurance, and general assistance with settling

    If you are interested, send your information to [email protected] and mention the job you are applying for in the subject.