Elsewhere Entertainment sp. z o. o.
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Senior Technical Artist - Shaders

Elsewhere Entertainment sp. z o. o.

  • Grafika
  • pin Warsaw, country flagPL
  • pin Malmö, country flagSE

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Opis stanowiska

Elsewhere Entertainment is looking for a Senior Technical Artist - Shaders  to join the development of a new IP.  
 

Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining.  

As a member of the Technical Art department, you’ll put your amazing skills to use solving a wide range of challenges, including implementing artist tools and defining our pipeline and workflows.  
 

As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.  

 

You’ll help us by…  

  • Support and improve content creation workflows and documentation for our art team, including shaders, materials & naming conventions. 

  • Collaborate with Artists and Engineers to deliver innovative tool solutions that will help artists develop epic visual content. 

  • Inspire and mentor fellow tech artists as a role model of initiative, accountability, and demeanor. 

 

You’re awesome because you have…  

  • 8+ years of experience as a Technical Artist in the games industry. 

  • Experience shipping at least one AAA title or equivalent high-end project. 

  • Proven expertise in real-time shader development (HLSL/GLSL/Shader Graph/Material Editor in Proprietary Game Engines, Unreal or Unity). 

  • Strong understanding of rendering pipelines, lighting, and post-processing effects. 

  • Solid grasp of PBR workflows and performance optimization techniques. 

  • Experience profiling and optimizing shaders and rendering performance across platforms. 

  • Ability to bridge the gap between art and engineering with clear communication and documentation. 

 

Bonus points for…  

  • Experience working with ray tracing, screen-space effects or compute shaders. 

  • Knowledge of Niagara (Unreal) or VFX Graph (Unity). 

  • Enjoyment of playing a variety of video game genres and titles. 

 

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.  

 

Our World  

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.  
 

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.  
 

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.  

 

Ready to Activate Your Future?  

 

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