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About the company:
iLogos Game Studios provides solutions for mobile game developers. Founded in 2006, the studio has completed 400+ projects and is a partner for companies such as EA, Sony, Disney, Rovio, and Ubisoft. The company emphasizes a culture with freedom of action, minimal bureaucracy, and a supportive team environment.
What we offer:
- Make your personal contribution to the games millions of people are playing;
- Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
- Work remotely from anywhere in the world on your own schedule;
- Get your support from teammates and the company.
Requirements:
- Approximately 2+ years of relevant experience.
- Strong sense of visual styles in games guided by principles of realistic and stylized drawing and artistic painting in raster.
- Strong skills in Graphic Design.
- Knowledge of mobile and PC interface guidelines and layout adaptations.
- Knowledge of color theory, typography and font composition in logos.
- Ability to draw and paint in raster.
- Knowledge of standard art and design tools (Photoshop, Figma, Illustrator).
- Experience in creating stylized interface elements and illustrated icons, pop-ups, etc.
- Ability to design mobile and PC interfaces from scratch, from wireframes to final visual presentation.
- Released commercial projects and a solid portfolio of work.
- Upper Intermediate English.
- Passion for games and the game industry.
Optional Requirements/Responsibilities:
- Experience working with UI in Unity and UE4/UE5.
Key Responsibilities:
- Collaborate with the Art Director/Producer and team to translate game systems and gameplay UX goals into intuitive interfaces that support and enhance the game look and experience.
- Observe and interpret results of usability testing and live game metrics, share conclusions with Lead UI/UX designer and Art Director, and propose solutions to increase accessibility and inform game-wide design decisions.
- Produce schemes of global flows with detailed requirements in collaboration with Game Designer, Producer and Leads.
- Design and implement menu and UI/HUD systems that are visually attractive, intuitive, efficient, and aligned with the established visual identity.
- Collaborate with artists to create high-fidelity mockups to solidify design direction and ergonomic and aesthetic expectations.
Working conditions and benefits:
- Work remotely from anywhere in the world.
- Flexible working hours.
- Company values: Mastery, Maturity, Trust & Care, and Positive Mindset; supportive atmosphere and opportunities for growth.
Additional job details (as listed):
- Department: Art
- Role: UI/UX
- Locations: Work From Anywhere (Fully Remote)
- Employment type: Full-time
- Employment level: Professionals

