Larian Studios
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Graphics Programmer

Larian Studios

  • Programowanie
  • Grafika

    Widełki płacowe

    Brak informacji

    Rodzaj umowy

    Brak informacji

    Doświadczenie

    Brak informacji

    Forma zatrudnienia

    Brak informacji

    Opis stanowiska

    Responsibilities

    • To maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).

    • Work closely together with Art/VFX department, to implement visual effects of topnotch quality and extending our library of existing VFX components.

    • Debug and optimize code to hit quality and performance targets

    • Document code features.

    Requirements

    • Thorough knowledge of C++.

    • Strong technical background (bachelor’s degree or comparable experience).

    • Good spoken/written English.

    • Passion for making and playing great games.

    • Experience with modern graphics APIs like DirectX 12, Vulkan, Metal.

    • Experience with a wide range of CPU and GPU profiling tools.

    • Experience with particle system algorithms, including GPU particle implementations.

    • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages.

    • Multi threading should be second nature.

    • Excellent software design and problem-solving skills.

    • Excellent software debugging skills.

    • You are a team player and willing to take responsibility.

    Nice to Haves

    • C# experience

    • Shipped game/console titles rong plus

    What we offer

    • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

    • An open, collaborative environment where ideas are welcome and encouraged

    • A managerial team consisting of highly experienced game developers at the top of their fields

    • Sharing hobbies and passions with likeminded colleagues

    • Inclusive environment with many activities organized by the studios or the employees

    • Commitment to making the best game possible for the fans, including listening to community feedback