Middle Technical Artist (Unity)
MysteryTag is looking for a Middle Technical Artist (Unity) to work on our casual projects in the Kyiv office.
Responsibilities:
Development of tools for game ideas implementation;
Integration of art content into Unity3D (game models with textures, animations, etc.);
Creation of effects/shaders;
UI integration;
Working with lighting / shadows in game locations;
Art content optimization;
Work with asset packs from Unity3D.
Qualifications:
At least 2 years of experience on Technical Artist (Unity) position;
Experience in integrating of a variety of art content;
Experience in creating shaders/effects and setting up light in game locations;
Optimization experience;
Experience with URP;
Basic understanding of C#.
Will be a plus:
Experience with Jira, SVN, Git;
Ability to work with the particle system;
Animation mixing experience.
We offer:
Official employment, holidays and sick leaves without loss of wage;
Comfortable office in Kyiv with a generator and Starlink and various options for optimizing work in case of problems with electricity;
Daily lunch allowance;
Well-formed mentoring processes, career growth;
Convenient and flexible working hours