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Great RPGs tell amazing stories, but also provide Players with high quality combat that’s an organic part of the whole experience.
As a Combat Designer you will be responsible for designing, and prototyping (Unreal Engine 5 Blueprints) combat mechanics, enemies, boss fights, combat skills, and much more!
You will work in a multidisciplinary team, closely together with artists, animators, quest designers, and programmers to deliver state of the art gameplay with one clear goal: to create a brand new game that will evolve the genre, and become a stepping stone in the history of Role Playing Games!
Here is what we require:
At least 2 years of experience as a combat designer, with at least one commercially shipped title
Very good knowledge of Unreal Engine 5 and Blueprints
Proficiency in written and spoken English
A good sense of humor, and a flawless, proactive work ethic
Here is what we offer:
Competitive salary, including a share in profits after the game’s release
Flexible work environment: on-site, remote, and hybrid options available, with flexible working hours (core hours 11 am - 3 pm)
Strict no-crunch working environment, based on trust and mutual respect
Modern office located in Ursynów close to the Metro Station
Still here? Good!
Drop us a line together with your CV and portfolio at [[email protected]] with the subject line “Combat Designer”! And join us on-site in Ursynów (Warsaw), or remotely.
We’re waiting for you!
Please be advised that we will contact only shortlisted Candidates.