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Senior Gameplay Animator

  • Animacje
  • pinwarszawa

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Opis stanowiska

Job description
As a Senior Gameplay Animator in our AAA studio, you will have the opportunity to engage in a wide range of animation-related activities. Your responsibilities will include planning and directing motion capture sessions, creating high-quality animation assets, and supporting the gameplay team in integrating animations within the engine. Most animations you will work on are motion-captured, and our primary software for creating gameplay animations is Autodesk MotionBuilder.

Responsibilities

  • Creating and implementing a wide range of animations (humans, creatures, animals, combat, community—you name it!) at an AAA quality level.

  • Planning and directing motion capture sessions.

  • Collaborating with the gameplay team and project directors to create an exceptional animation experience.

Requirements
We seek a highly skilled Senior Gameplay Animator with extensive experience in the video game industry.

  • At least 5 years of experience as a Gameplay Animator with shipped titles of AA+ quality.

  • Exceptional proficiency in MotionBuilder is essential.

  • Proven experience in recording and working with motion capture data.

  • Expertise in animating humans and creatures/animals using motion capture and keyframe animation techniques.

  • Proficient user of Unreal Engine 5.

  • Fluent in English, with a minimum B2 level proficiency.

We offer

  • Competitive salary.

  • Profit-sharing after the game’s release.

  • Flexible working hours (core hours 11 am - 3 pm).

  • Options for remote work: partially or fully remote.

  • A strict, no-crunch working environment based on trust and mutual respect.

  • A modern office located in Ursynów, close to the Metro Station.

If you are interested in this position, please send us your CV and a demo reel showcasing your skills as an animator to [[email protected]] with the subject line “Senior Animator.”

Please be advised that we will only contact shortlisted candidates.