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Rebel Wolves
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Senior Sound Designer

Rebel Wolves

  • Audio
  • Design
  • Inne
  • pin Warszawa, country flagPL

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Opis stanowiska

Rebel Wolves is a team of experienced veterans creating a new AAA story-driven dark fantasy RPG for PC and consoles using Unreal Engine 5. The studio is looking for a Senior Sound Designer to join the audio team.

We believe the sound layer is crucial to delivering emotional, narrative-driven experiences. The ideal candidate is a seasoned veteran who has played a significant role in completing at least one major project from beginning to end. This role is highly collaborative and requires working closely with multiple disciplines across the studio.

Important notes:

  • Provide links to relevant work history and a demo reel.
  • A test may be required for selected candidates.
  • This position is for sound designers only — no music composition involved.
  • Candidates must be able to work within the CET time zone.

Responsibilities:

  • Record, edit and design sound effects using industry standard methods and tools.
  • Implement sound effects into the game using proprietary methods and tools.
  • Collaborate with the Audio Team to plan and implement narrative goals of the project.
  • Collaborate with technical sound designers and other sound designers to develop audio systems based on creative vision and gameplay needs.
  • Collaborate with non-audio teams (designers, animators, cinematic artists, programmers, etc.) to achieve the highest quality audio experience across the game.
  • Inspire partnership and collaboration inside and outside the Audio Team.

Requirements & Skills:

  • Minimum 5 years experience in game audio.
  • Shipped at least 1 AAA title, or worked on equivalent sized linear media project, completing at least one full development cycle with significant contribution.
  • Excellent sound design skills with emphasis on creativity.
  • Proficient in a DAW of choice and industry standard plugins and toolsets (iZotope, Waves, Fabfilter, etc.).
  • Experienced with audio middleware solutions (Wwise).
  • Experienced with version control software (Perforce).
  • Fluent in English with strong spoken and written communication skills.
  • Ability to prioritize, take ownership and responsibility for specific audio areas both as part of a team and independently.
  • Excellent work ethic, positive attitude and proactive collaboration approach.

Bonus Skills:

  • Experience with Unreal Engine and Blueprints.
  • Experience using recording gear and microphones.
  • Knowledge of audio signal processing, mixing, sample rates, data compression, filters, reverbs, 3D positional audio, etc.
  • Knowledge of mix specifications across media (console, internet, broadcast).
  • Understanding of next-gen console audio capabilities and functionality.
  • Experience implementing sounds on multiple game platforms.

What we offer:

  • Competitive salary depending on your skills.
  • Cooperation based on a long-term contract.
  • Flexible working hours (core hours 11:00–15:00).
  • Remote work options: partially or fully remote.
  • Strict no-crunch working environment, based on trust and mutual respect.
  • Modern office located in Ursynów, Warsaw, close to the Metro Station.

If you are interested, provide your CV, links to relevant work history and a demo reel here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=74c27c5458f0490bbe29ae3047439a0c

Due to the large number of applications, only selected candidates will be contacted.

By applying or sending a recruitment application to REBEL WOLVES sp. z o.o., you consent to processing of your personal data by the Employer for the purpose of recruiting for this position. You can withdraw consent at any time by contacting: [email protected]. Full information on data processing is available here.