Rebel Wolves is a team of experienced veterans creating a new AAA story-driven dark fantasy RPG for PC and consoles using Unreal Engine 5. The studio is looking for a Senior Sound Designer to join the audio team.
We believe the sound layer is crucial to delivering emotional, narrative-driven experiences. The ideal candidate is a seasoned veteran who has played a significant role in completing at least one major project from beginning to end. This role is highly collaborative and requires working closely with multiple disciplines across the studio.
Important notes:
- Provide links to relevant work history and a demo reel.
- A test may be required for selected candidates.
- This position is for sound designers only — no music composition involved.
- Candidates must be able to work within the CET time zone.
Responsibilities:
- Record, edit and design sound effects using industry standard methods and tools.
- Implement sound effects into the game using proprietary methods and tools.
- Collaborate with the Audio Team to plan and implement narrative goals of the project.
- Collaborate with technical sound designers and other sound designers to develop audio systems based on creative vision and gameplay needs.
- Collaborate with non-audio teams (designers, animators, cinematic artists, programmers, etc.) to achieve the highest quality audio experience across the game.
- Inspire partnership and collaboration inside and outside the Audio Team.
Requirements & Skills:
- Minimum 5 years experience in game audio.
- Shipped at least 1 AAA title, or worked on equivalent sized linear media project, completing at least one full development cycle with significant contribution.
- Excellent sound design skills with emphasis on creativity.
- Proficient in a DAW of choice and industry standard plugins and toolsets (iZotope, Waves, Fabfilter, etc.).
- Experienced with audio middleware solutions (Wwise).
- Experienced with version control software (Perforce).
- Fluent in English with strong spoken and written communication skills.
- Ability to prioritize, take ownership and responsibility for specific audio areas both as part of a team and independently.
- Excellent work ethic, positive attitude and proactive collaboration approach.
Bonus Skills:
- Experience with Unreal Engine and Blueprints.
- Experience using recording gear and microphones.
- Knowledge of audio signal processing, mixing, sample rates, data compression, filters, reverbs, 3D positional audio, etc.
- Knowledge of mix specifications across media (console, internet, broadcast).
- Understanding of next-gen console audio capabilities and functionality.
- Experience implementing sounds on multiple game platforms.
What we offer:
- Competitive salary depending on your skills.
- Cooperation based on a long-term contract.
- Flexible working hours (core hours 11:00–15:00).
- Remote work options: partially or fully remote.
- Strict no-crunch working environment, based on trust and mutual respect.
- Modern office located in Ursynów, Warsaw, close to the Metro Station.
If you are interested, provide your CV, links to relevant work history and a demo reel here: https://system.erecruiter.pl/FormTemplates/RecruitmentForm.aspx?WebID=74c27c5458f0490bbe29ae3047439a0c
Due to the large number of applications, only selected candidates will be contacted.
By applying or sending a recruitment application to REBEL WOLVES sp. z o.o., you consent to processing of your personal data by the Employer for the purpose of recruiting for this position. You can withdraw consent at any time by contacting: [email protected]. Full information on data processing is available here.