Reef Games
praca Brak informacji

Level Designer

Reef Games

  • Design
  • pin Paphos, country flagCY

Tryb pracy

Brak informacji

Opis stanowiska

Reef Games is seeking a Level Designer to join our team and work
on Fable Town, our casual merge-3 mobile game.

In this role, you will design the core game progression and LiveOps events, creating engaging experiences that retain millions of players.

Key Responsibilities

  • Core Progression: Build and configure new levels using the internal editor; work with configuration tables to define difficulty curves and pacing; design tutorials and cutscenes.

  • LiveOps Locations: Develop themed event levels; iterate and balance them based on analytics, playtests, and player feedback.

  • Collaboration: Discuss mechanics with game designers; prepare clear briefs for artists and oversee quality control.

Requirements

  • 1+ year of experience as a Level Designer or Game Designer

  • Solid understanding of mobile F2P level design principles: difficulty curves, retention strategies, and player onboarding

  • Strong attention to detail, persistence, and systematic thinking

  • English proficiency at B1 level or higher

Nice to have

  • Experience in merge-3, match-3, or puzzle genres

  • Previous work on LiveOps events

  • Familiarity with Unity (scene setup, prefabs)

  • Knowledge of version control systems (Git, SVN