About Playfocus
Playfocus is one of the studios whose cool games SayGames publishes. It's a small but super-driven team with senior-level skills that has been making great games for over 3 years. Currently, their main project is King or Fail (iOS, Android), with a couple of new games also in development.
They're looking to expand their team with Game Designers to work on core, meta, content, and monetization of existing and new games.
Responsibilities
We'll have a super match if you recognize yourself in one or more of these descriptions:
You're a level design maniac. You can create an atmospheric level with a small set of assets and ensure comfortable player navigation. You want to grow and level up in this area.
You're a story maniac. You can come up with interesting characters, their relationships, and describe dialogues in a way that engages any player. You want to grow and level up in this area.
You're a systems maniac. You can create and calculate complex systems of characteristics, rewards, activities. As a hobby, you've built models for calculating complex MMOs or strategies. You want to grow and level up in this area.
Requirements
Main requirements
2+ years of commercial experience working on Hypercasual, Idle Arcade, Midcore projects
Completed projects
Excellent knowledge of Unity - ability to build a level, understanding of prefab system, component approach, typical tools (animator, cinemachine, etc.)
Excellent knowledge of Spreadsheets and principles of working with balance tables
Basic knowledge of Figma, Miro, or other information processing tools
Competencies
Confident understanding and practical application of game design principles. Experience in building and balancing game cycles
Experience in designing features for meta-game, calculating medium-term and long-term progression
Ability to qualitatively set up flow - sequence of events and game difficulty
Experience in creating prototypes
Experience in building onboarding
Understanding of basics of player psychology and motivation
Good understanding of mathematics, basic understanding of probability theory
Personal qualities
Ability to learn independently and constantly, understand new things
Ability to easily convey thoughts
Correctly perceive feedback
Love what you do
Ability to choose what's important
Ability to work quickly and in an organized manner
High quality bar, demanding of oneself
Sufficient initiative and readiness to make decisions
Conditions
Good market-rate salary
Work from home without the need to spend time on commuting
Well-coordinated and skilled team, adequate processes without unnecessary bureaucracy