We are looking for a talented and passionate mixed-method Game Researcher to join our team! This role is based in Helsinki, reporting to the Product Research team and supporting one or two games from titles such as Clash of Clans, Clash Royale or Brawl Stars.
The Product Research team is an interdisciplinary group committed to empowering decision-making in Supercell games through player-centric insights. United by our passion for games, curiosity about human behavior, and dedication to scientific rigor, we are looking for someone who shares our enthusiasm.
If you are fascinated by uncovering the "why" and applying it to the "how" within a game development and business context, we would love to hear from you and help bring player centricity and market awareness to our product and portfolio decisions and visions.
In this role, you will…
- Translate complex business challenges into research plans and roadmaps. Define, design, execute, and lead research projects and the research roadmap to support decision-making in Supercell games, utilizing the methodologies you consider best suited to the task to uncover insights and empower product iteration and strategic discussion.
- Identify opportunities for product improvement and innovation. Make recommendations for product iteration and development based on consolidated insights from various sources—qualitative and quantitative research, market and competitor data, social listening, and more—about our games, players, competitors, and the broader gaming market.
- Collaborate closely with leadership and diverse crafts within game teams. Partner with teams across leadership, game design, art and UI/UX, live-ops and monetization, marketing, analytics, and other disciplines to hypothesize, iterate, and socialize research findings effectively.
- Drive research learnings into impact by socializing insights throughout the development cycle, both in everyday over-the-desk conversations and in key strategic discussions and planning.
To excel in this role, you are expected to be…
- A strong researcher who thrives in gaming and business contexts.
- Passionate about games & human minds and behaviors, with deep appreciation and understanding of game design and the ability to connect with players and stakeholders.
- Proficient in quantitative research methodologies.
- Experienced with qualitative research methodologies (e.g., playtesting, interviews, focus groups, longitudinal study).
- Experienced with competitor and market research.
- Able to translate and apply research insights into solving business challenges.
- Able to proactively tap into game teams’ needs and identify research opportunities based on key business objectives.
- A kind, curious, and self-driven team player.
- Work independently with strong autonomy in a dynamic, fast-paced, and flat organization.
- Be impact-driven and care about the final outcome as much as the collaborative, iterative insight process.
- Work with humility and open-mindedness, valuing feedback and fostering mutual trust and support with peers.
Better yet, these would be desirable but not required…
- At least 4+ years of experience doing research in the gaming industry or a similar business context (not mandatory for all candidates).
- Experience with or understanding of the game development process and cycle, and potential insight support needed along the line.
- Background in social science (psychology, sociology, anthropology, HCI, behavioral economics, cognitive science, neuroscience, or a related field).
- Strong understanding of and curiosity about cross-regional cultural differences and underlying market trends in gaming and entertainment.
- Familiarity with research resources and vendors internationally.
Benefits and Compensation
Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life. We structure our compensation and benefits to serve this purpose and to perceive you as a human being, not a resource. Read More
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul, and Shanghai. Since our launch in 2010, we’ve released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. To make six games, we’ve killed dozens along the way because we’re obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. Read More
You Might Love It Here...
If you love games, Supercell is the place for you. We’re made up of proactive, independent teams that have the freedom to do what’s best for their players, our games, and the company. We also take good care of our people, providing compensation, work environment, and resources to succeed and have fun. Read More
You Are Not Your Job Title
Working with us means you won’t need to focus on chasing titles or climbing ladders. We embrace a non-hierarchical culture, allowing us to concentrate on what truly matters: doing what’s best for our players. Recognition isn’t tied to your job title, nor does your title define the impact you can have. Read More
This position is in Helsinki, but you’re not?
Moving to Helsinki is easier than you might think. No matter where you’re coming from, our dedicated team will help you and your family every step of the way, ensuring a smooth process. Read More
Not sure if you should apply?
Do it! You might feel like you don’t tick all the listed requirements with stellar scores. That’s fine! We’re here to help you succeed. Let us know if you need accommodations to fully engage in our recruitment process.
And here’s a video about what we do. (Best enjoyed with salmiakki and rye bread)