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Superkami
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UI/UX Designer (Mid/Senior)

Superkami

  • Design

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    Opis stanowiska

    Superkami

    Superkami is a fully remote studio led by industry veterans. In 2021, we set out to create "Sengoku Dynasty," a cross-genre survival-builder set in Feudal Japan. In August 2023 we released the game into Early Access, and in November 2024 we reached another milestone – the 1.0 launch.

    We're now looking for a talented and driven UI/UX Designer to work with us on a new project. You will have an opportunity to work in a small, agile team on a game awaited by a large community of devoted fans. Be there from the start – and help us shape a new classic!

    Role

    You will be responsible for creating the user experience and interface for our new game. That will entail:

    • Collaborating closely with designers, artists, and programmers to translate the core gameplay loop and player fantasy into an intuitive and visually cohesive UI/UX

    • Designing and documenting UX flows and UI requirements to guide concepts, implementation, and testing

    • Creating wireframes, prototypes, and high-fidelity mockups for all in-game interfaces (including diegetic)

    • Creating guidelines for UI assets

    • Ensuring UI elements are highly readable and adhere to accessibility standards

    • Iterating on designs based on internal feedback and playtesting

    • Preparing, organizing, and optimizing UI assets for efficient integration by the development team

    Key Skills

    To thrive in this role, you should:

    • Be proficient in industry-standard design and prototyping tools such as Figma, Sketch, Adobe XD, Photoshop, Illustrator, etc.

    • Be proficient in Unreal Engine 5, including Unreal Motion Graphics (UMG) and Widget Blueprint system (creation, configuration, optimization)

    • Have a solid understanding of color theory, typography, composition, user-centered design, information architecture, and usability

    • Be able to work independently and articulate design decisions clearly, while collaborating effectively with a cross-functional team to maintain a collective vision

    • Be able to conceptualize, analyze, and solve problems in the context of user experience.

    Requirements

    • Minimum of 3-5 years of experience designing UI/UX for PC or console games, and mutliple games under your belt

    • A strong portfolio showcasing your work with user interfaces (menus, HUD, inventory, dialogues, etc.)

    • Advanced English (B2/C1+ level)

    Preferred

    • Experience designing coop games

    • Understanding of player psychology

    • Knowledge of game design fundamentals

    • Experience with UI Animation systems: UMG Animations, Sequencer, material-based animations

    • Experience with localization pipelines

    • Familiarity with Jira and Notion

    • Knowledge of platform guidelines (Steam, Epic, GOG), and console certification requirements

    We offer

    • Competitive salary (B2B)

    • Bonuses for good sales results

    • 24 days off

    • Fully remote and results-oriented role

    • A professional and respectful work environment

    Sengoku Dynasty Screenshot 1

    Sengoku Dynasty Screenshot 2

    Sengoku Dynasty Screenshot 3

    Sengoku Dynasty Screenshot 4

    Sengoku Dynasty Screenshot 5


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