
Superkami is a fully remote studio led by industry veterans. In 2021, we set out to create "Sengoku Dynasty," a cross-genre survival-builder set in Feudal Japan. In August 2023 we released the game into Early Access, and in November 2024 we reached another milestone – the 1.0 launch.
We're now looking for a talented and driven UI/UX Designer to work with us on a new project. You will have an opportunity to work in a small, agile team on a game awaited by a large community of devoted fans. Be there from the start – and help us shape a new classic!
Role
You will be responsible for creating the user experience and interface for our new game. That will entail:
Collaborating closely with designers, artists, and programmers to translate the core gameplay loop and player fantasy into an intuitive and visually cohesive UI/UX
Designing and documenting UX flows and UI requirements to guide concepts, implementation, and testing
Creating wireframes, prototypes, and high-fidelity mockups for all in-game interfaces (including diegetic)
Creating guidelines for UI assets
Ensuring UI elements are highly readable and adhere to accessibility standards
Iterating on designs based on internal feedback and playtesting
Preparing, organizing, and optimizing UI assets for efficient integration by the development team
Key Skills
To thrive in this role, you should:
Be proficient in industry-standard design and prototyping tools such as Figma, Sketch, Adobe XD, Photoshop, Illustrator, etc.
Be proficient in Unreal Engine 5, including Unreal Motion Graphics (UMG) and Widget Blueprint system (creation, configuration, optimization)
Have a solid understanding of color theory, typography, composition, user-centered design, information architecture, and usability
Be able to work independently and articulate design decisions clearly, while collaborating effectively with a cross-functional team to maintain a collective vision
Be able to conceptualize, analyze, and solve problems in the context of user experience.
Requirements
Minimum of 3-5 years of experience designing UI/UX for PC or console games, and mutliple games under your belt
A strong portfolio showcasing your work with user interfaces (menus, HUD, inventory, dialogues, etc.)
Advanced English (B2/C1+ level)
Preferred
Experience designing coop games
Understanding of player psychology
Knowledge of game design fundamentals
Experience with UI Animation systems: UMG Animations, Sequencer, material-based animations
Experience with localization pipelines
Familiarity with Jira and Notion
Knowledge of platform guidelines (Steam, Epic, GOG), and console certification requirements
We offer
Competitive salary (B2B)
Bonuses for good sales results
24 days off
Fully remote and results-oriented role
A professional and respectful work environment




