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Job Description
Your daily tasks:
Design and implementation of gameplay mechanics in Techland's newest games, in particular:
Creating and prototyping new mechanics / systems.
Development of an already existing code base.
Creating systems and tools for other people on the team.
Co–operation with artists and designers.
Code optimization and debugging.
Qualifications
Very good knowledge of C++.
Familiarity with STL and version control systems.
Experience in developing, implementing and maintaining gameplay mechanics/systems.
Cross-platform experience.
Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games.
Understanding of rules and problems connected with playability in FPP/TPP games.
Very good organization and time management skills.
Very good interpersonal and communication skills.
Very good command of English.
Nice to have:
Computer science education.
Knowledge of commercial game engines such as Unreal Engine and / or Unity.
At least one shipped AAA title developed from start to finish.
Strong math skills.
Experience in the design and implementation of AI systems.
Additional Information
What we can offer:
A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
A constant stream of company newsletters, PR & project updates so you will always be in the know.
Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).