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Duties
Implementation and maintenance of key gameplay features and systems in C++ in Unreal Engine.
Close collaboration with the Lead Programmer and team members (programmers, designers, producers).
Contribute to the general architecture of our systems.
Improve existing features, investigate and fix bugs.
Actively attend code reviews.
Required skills
Proficiency in C++.
Ability to write clear, maintainable, efficient code.
3+ years of game industry experience.
Proficiency with linear algebra and general mathematics.
Excellent problem-solving skills.
Good communication and team skills.
BS (or higher) in Computer Science, or equivalent experience.
Experience with Unreal Engine is a plus.
Examples of technical skills (e.g. Github) is a plus.
What we offer
Work from an early stage on a very interesting project backed by a major publisher.
Career building opportunities in a fast-growing company with big ambitions.
Opportunity to work with console platforms (PS5, XSX) from day one (our CIS and codebase are already compatible).
Work in a company with a stable financial situation and a well-established position on the global market.
Enjoy a brand new, modern office of the highest standard, tailored specifically to our needs.
Possibility of hybrid work.
Bonus program based on success of our games.
Become a member of the Multisport program.
Have access to private health care at Luxmed.
We offer assistance for foreigners willing to relocate to our home town Krakow.
Flexible working hours (work starting between 8 am and 10 am).
We had no crunch in many years
From 20 to 26 days of paid vacation per year.