Teyon
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Senior Environment Artist

  • Grafika
  • pinkrakow

Widełki płacowe

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Rodzaj umowy

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Doświadczenie

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Forma zatrudnienia

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Wymagane umiejętności

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Opis stanowiska

Duties

  • Manage the creation of complex and visually stunning 3D environments.

  • Work closely with the lead to define and establish the artistic vision of the game.

  • Maintain advanced art pipelines and tools to streamline asset creation.

  • Mentor and provide direction to junior and regular artists, fostering their growth.

  • Collaborate with cross-functional teams to ensure art assets meet gameplay and technical requirements.

  • Create detailed and highly optimized environments with a focus on performance.

  • Research and implement cutting-edge rendering techniques and technologies.

  • Collaborate with technical artists and engineers to push the boundaries of visual quality.

  • Conduct regular art reviews and provide constructive feedback to the team.

  • Coordinate the entire level construction process, spanning from the initial grey-block rapid layout to the final assets.

  • Stay at the forefront of industry trends, actively participating in the game development community, and sharing knowledge within the studio.

  • Mentor junior artists, providing guidance and feedback.

  • Maintain team best practices.

Required skills

  • Mastery of 3D modeling and texturing software, including expertise in complex asset creation.

  • Extensive experience with creating and optimizing assets for different platforms.

  • Deep understanding of advanced rendering techniques and technologies.

  • Strong artistic direction and the ability to set and maintain a cohesive visual style.

  • Basic leadership and mentoring skills to guide and inspire junior artists.

  • Experience in researching and implementing cutting-edge graphics techniques.

  • Excellent problem-solving abilities for complex technical and artistic challenges.

  • Exceptional communication and presentation skills.

 

Nice to have

  • Mastery of procedural content generation techniques.

  • Expertise in shader development and custom rendering solutions.

  • Knowledge of advanced physics simulations (e.g., destruction, fluid dynamics).

  • Experience with machine learning and AI for procedural content generation.

  • Familiarity with emerging technologies such as ray tracing.

  • Expertise in architectural design and visualization.

  • Strong leadership and project management skills.

  • Experience with photorealistic environment creation.

  • Proficiency in multiple 3D software packages and plugins.

What we offer

  • Work on a modern action game for PC and consoles.

  • Join an experienced, well-coordinated team brimming with creativity, an open-minded approach, and a spirit of cooperation.

  • Have a real impact on the game - your ideas and experience are important and valuable.

  • Work with modern technologies and infrastructures (e.g. Unreal Engine 5).

  • Work in a company with a stable financial situation and a well-established position on the global market.

  • Enjoy a brand new, modern office of the highest standard, tailored specifically to our needs.

  • Gain access to new technologies and high-class gaming equipment.

  • Bonus program based on success of our games.

  • Become a member of the Multisport program.

  • Hybrid work model (3 days from the office, 2 days from home).

  • Have access to private healthcare at Luxmed.

  • Flexible working hours (work starting between 8 am and 10 am).

  • We had no crunch in many years.

  • From 20 to 26 days of paid vacation per year.