At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.
We're looking for a Senior UX Designer to shape the player experience of our upcoming game. In this role, you'll drive the design of intuitive, engaging systems that support gameplay clarity and usability, from HUD to menus to in-game navigation.
You'll work cross-functionally to prototype, test, and implement UX that feels responsive, intentional, and scalable, all within the context of a fast-paced game.
Responsibilities
Design and prototyping: Develop wireframes, user flows, and interactive prototypes that align with game mechanics and player needs
Collaboration: Work closely with game designers, engineers, UI artists, and producers to integrate UX into features and systems
Interaction and System Design: Lead UX design efforts across HUDS, menus, control schemes, and gameplay flows from concept to implementation, focusing on interaction design
Accessibility and inclusivity: Ensure designs are usable by a wide range of players, accounting for diverse needs and preferences
User Research & Competitive Analysis: Conduct user testing sessions, gather player feedback, and iterate to optimize player engagement and satisfaction. Perform competitive analysis to identify best practices and opportunities
Design system & Documentation: Contribute to creating a scalable design system for UX/UI and maintain clear documentation to support team-wide consistency
Visual Integration: Partner with UI artists to build a cohesive, functional, and visually clear interface design language
Production Awareness: Break down experiences thoughtfully to help teams ship value incrementally, making smart trade-offs between fidelity and functionality
Team & Culture: Champion UX thinking throughout the studio and help mentor junior UX designers as needed. Playtest with both the studio and design team to review and iterate on UX in-game
Requirements
5+ years of experience in UX Design for AAA games, ideally including shooter or RPG titles
Strong grasp of PC and console interface design, with deep understanding of interaction across controller, mouse, and keyboard
Demonstrated Unreal Engine 5 and UMG experience in a professional production environment
Expert-level proficiency in Figma, Adobe Creative Suite, or similar prototyping tools
A portfolio showcasing high-quality UX solutions for complex systems, including HUDs, menus, and in-game flows
Deep understanding of gameplay systems and how UX influences comprehension, engagement, and accessibility
Comfortable scoping and estimating UX effort for features or systems
Experience designing interfaces on PC, and Console, with strong understanding of interaction modalities across controller, keyboard, mouse, and touch
Ability to interpret player feedback, usability data and iterate effectively
Exceptional communication and collaboration skills across disciplines in a fast paced, iterative environment
Passionate about games, with a sharp awareness of current emerging UX trends
Benefits
Some of the benefits and perks our employees get to enjoy, include:
100% Medical, Dental, Vision Coverage for you and your family
401k Matching
Student Loan Repayment Plan / College Savings Plan
Career Improvement Plan
Flexible Work Arrangements - In-House, Hybrid, and Remote
Generous Time Off Policy
Company Events - In-Person + Virtual Events
Fully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $120,000-$160,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.