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Junior Technical Artist

Ubisoft

  • Programowanie
  • Design
  • Grafika
  • Animacje
  • pin Da Nang, country flagVN

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Company Description:

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description:

As a Junior Technical Artist, you will utilize your hybrid skills to bridge the worlds of the artist and programmer, acting as interpreter, innovator, and problem solver. You will be responsible for research, innovation, and technical guidance to assist the team in delivering the highest technical quality content without compromising on the artistic vision.

Responsibilities:

  • Collaborate with production and external teams to improve and optimize workflows.
  • Provide technical support, benchmark and tools for artists.
  • Work alongside programmers to prototype and validate features.
  • Prepare and update documentation precisely for content pipelines, tools, features, and workflows to various audiences.
  • Act as gatekeeper of budgets, technical art constraints and data technical compliance for assets integration.
  • Set, enforce graphical data setups, optimize memory, and game performance.
  • Ensure clear and effective communication among artists and programmers.

Qualifications:

  • 6+ months of professional art, technical art, or programming experience.
  • Experience in real-time digital art content creation and artistic workflows.
  • Previous exposure to 2D/3D art software (3DS Max, Houdini, Substance Designer & Painter).
  • Experience with game engines (Unity, Unreal Engine).
  • Understanding of scripting languages (Python, C++, C# or Max Script).
  • An aptitude and drive for innovation, collaboration, decision making and creative problem solving.
  • Excellent communication and interpersonal skills.

Good to have:

  • Familiarity with bug/issue tracking software (JIRA) and file management systems (Perforce).
  • Interest and previous exposure to multiple areas of game development (modelling & texturing, VFX, lighting, rendering, and procedural generation).

Additional Information:

Ubisoft Da Nang - Where bright ideas are given a chance to shine

Ubisoft Da Nang is an ambitious and dynamic studio, bringing together some of the brightest international talent to create immersive worlds that serve as playgrounds for imagination, surprise, and fun. Since 2020, the studio has united creative and engineering minds from Vietnam and beyond, collaborating with highly talented teams on projects for mobile, console and PC.

Located in one of Southeast Asia's tech hubs, the office offers views of beaches and mountains, clean air, no traffic, and proximity to major cities in the region.

Why it's great to work at Ubisoft Da Nang:

  • An international, professional, collaborative, modern, and creative environment
  • Attractive remuneration package
  • Performance rewards
  • Creative and endless fun projects
  • Ubisoft Connect account with access to all Ubisoft titles on PC
  • Premium healthcare insurance
  • UBIVERSARY for your working milestones
  • Team building, Lunar New Year celebration, project celebrations
  • Beers and treats every Friday
  • Staff clubs
  • Premium gym club access
  • Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck…), coffee, tea and snacks

We embrace a hybrid work model: 3 days a week in the office and 2 days working from home. Note that some roles are fully office-based and are not eligible for hybrid work.

Location: Da Nang, Vietnam

Employment type: Full-time, Fixed Term