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Specialist / Senior Technical Artist (Frostpunk 1886)

11 bit studios26 mar 2026
  • Warszawacountry flagPL
Zdjęcie profilowe firmyGAMEDEV

11 bit studios

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Opis stanowiska

Job description:

We are looking for a Specialist / Senior Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886. You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.

Responsibilities:

  • Create high-quality materials and shaders in UE5.
  • Build and maintain Blueprint- and code-based tools for the art team.
  • Create and update documentation for tools, workflows, and engine limitations.
  • Help with optimization, profiling, and debugging in the final product.
  • Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.

Requirements:

  • Good knowledge of UE materials and shading workflows.
  • Solid understanding of the UE5 rendering pipeline, including PBR and post-processing.
  • Experience with UE Blueprints for tools or gameplay-supporting systems.
  • Practical approach to problem-solving and a good understanding of optimization.

For a senior position, we also require:

  • At least one shipped title or completed commercial project.

Nice to have:

  • Knowledge of VFX or lighting.
  • Experience with procedural workflows (e.g. Substance Designer or other node-based tools).
  • Familiarity with shader languages such as HLSL or GLSL.
  • Background in 3D software such as Blender, 3ds Max, or Maya.
  • Experience working closely with both artists and programmers.

Application:

Please remember to include your portfolio (link or file) with your application, as this is one of the evaluation criteria.

What we offer:

  • Health and Wellness
    • psychological support/care
    • private medical package
    • Multisport
  • Development
    • team training budget
    • in-office library
  • Our office
    • near Metro Stadion Narodowy and Dworzec Wschodni stations
    • dog-friendly
    • in-house gym
    • no dress code
    • car and bike parking
    • chill zone
    • video, board and arcade games
  • Working conditions
    • flexible working hours
    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
    • 20 or 26 days of fully-paid holiday leave
    • international working environment
  • Fair compensation
    • attractive bonus system – annual bonus, motivation programme
    • transparent salary brackets
  • Events and more
    • attendance in game dev events
    • relocation budget for candidates from abroad
    • referral program
    • annual company events
    • merch/swag
    • preferential loans

Legal and application notes: Candidates are asked to include a portfolio (link or file) with their application. The recruitment privacy policy is available at https://11bitstudios.com/docs/Jobs_information_clause.pdf.