Job Title:
Lead Technical Dialogue Designer - Sledgehammer Games
Requisition ID:
R025752
Job Description:
Your Platform
Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” The studio combines cutting-edge technology with creative vision to produce high-quality multiplayer experiences and captivating single-player campaigns.
We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with teams at other studio locations in the United States and Australia to create content for major game titles. This role will be studio based at our Toronto, Canada location with flexible working support.
Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about the studio, visit www.sledgehammergames.com.
Your Mission:
Sledgehammer Games is looking for a Lead Technical Dialogue Designer to help create a fresh new AAA aural experience for the next project. Candidates should be versed in dialogue editing and processing techniques and have a general knowledge of dialog pipelines. You will report to the Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.
Responsibilities:
- Collaborate with the Dialogue, Narrative and Engineering teams, ensuring excellent inter-departmental communication and alignment of goals.
- Design features and iterate on proprietary Dialog Tool and Database.
- Dialogue asset implementation using proprietary tools.
- Test and debug all in-game dialogue for multiple implementation pipelines.
- Edit and process dialogue assets for all aspects of the game.
- Apply studio and departmental best practices of dialogue workflows and systems.
- Inspire teamwork and collaboration inside and outside the Audio Department.
- Lead and innovate the tech pipeline for dialogue for all modes.
- Be point-person and mentor for Toronto-based Dialogue Designers.
Minimum Requirements:
- Demonstrated experience in all aspects of game dialogue.
- Expertise in proprietary/third party Dialogue Tools and Databases.
- Experience in both linear and interactive dialogue systems.
- Minimum seven years of experience in game audio development.
- Shipped at least three major titles.
- Understanding of PS5, XBOX One/Series X, and PC audio functionality, capabilities, and limitations.
- Experience with major digital audio workstations.
- Experience with middleware programs such as Wwise and Fmod.
- Excellent interpersonal communication skills.
- Exceptional organization skills.
- College degree preferred.
- Continuing Education Certificate, professional or advanced degree in programming, audio engineering, or similar preferred.
Extra Points:
- FPS/Multi-player experience a plus.
- Audio scripting experience.
Our World:
Activision aims to create iconic brands in gaming and entertainment and deliver unrivaled gaming experiences worldwide. The company is home to franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. The company emphasizes an inclusive culture and diverse teams.
Ready to Activate Your Future?
The duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support business and relationships with industry partners.
Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.