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AMD
LeadSoftware Engineering

Senior Manager of Graphics Software Development

AMD6 sie 2026
  • Warsawcountry flagPL
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Opis stanowiska

WHAT YOU DO AT AMD CHANGES EVERYTHING

At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you'll discover the real differentiator is our culture. We push the limits of innovation to solve the world's most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.

AMD is seeking an experienced and technically distinguished Senior Manager of Graphics Research to lead a team of world-class researchers and engineers advancing the state of the art in GPU architecture, graphics algorithms, rendering technologies, and visual computing. This role sits at the intersection of cutting-edge research and product impact, requiring a leader who can drive innovative graphics research programs while developing, mentoring, and retaining exceptional talent.

Responsibilities

  • Define and drive the long-term graphics research strategy aligned with AMD's GPU roadmap and competitive positioning
  • Lead investigation into next-generation rendering techniques, including ray tracing, path tracing, neural rendering, rasterization, and hybrid approaches
  • Oversee research in GPU architecture graphics features including shader models, geometry pipelines, texture systems, and display technologies
  • Collaborate closely with AMD's Radeon Technologies Group (RTG) and GPU architecture teams to transition research innovations into shipping products
  • Publish and represent AMD at top-tier venues including SIGGRAPH, IEEE VR, EGSR, HPG, and industry partner conferences
  • Evaluate and integrate AI/ML-driven graphics techniques such as super resolution, denoising, and generative rendering
  • Recruit, hire, onboard, and retain top-tier graphics researchers, research engineers, and software architects
  • Provide direct management to a team of individual contributors ranging from Research Scientists to Principal Engineers
  • Conduct regular 1:1s, performance reviews, career development planning, and goal setting aligned with AMD's engineering ladder
  • Build a psychologically safe, inclusive, and high-performance team culture that encourages creative risk-taking and rigorous execution
  • Develop clear individual growth plans and actively advocate for team members' promotions and recognition
  • Foster cross-functional collaboration with product engineering, software, driver teams, and marketing
  • Define OKRs, milestones, and research KPIs for the graphics research organization
  • Manage budget, vendor relationships, and external research grants or partnerships
  • Communicate research progress, risks, and opportunities clearly to VP and C-level stakeholders
  • Partner with AMD Fellows and Distinguished Engineers to align research with AMD's long-term technical vision

Requirements

Experience working within a semiconductor or GPU company

Nice-To-Have Background

  • Familiarity with machine learning integration in graphics workflows
  • Experience with standards bodies such as Khronos Group or DirectX Technical Preview programs
  • Prior experience managing geographically distributed or remote-first research teams
  • Proven ability to bridge academic research and product engineering cycles