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Bloober Team
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Lighting Artist

Bloober Team9 kwi 2026
  • Krakówcountry flagPL

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Opis stanowiska

Job description:

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Role:

Currently we are looking for: Lighting Artist

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Within this role you will be:

  • Working closely with the Creative Director, and other artists to shape and maintain the game's visual style and lighting quality.
  • Creating dramatic and compelling lighting that supports photorealistic rendering, enhances environmental storytelling, and establishes depth and layering in scenes.
  • Leveraging game engine tools (e.g., Unreal Engine) to achieve high-quality lighting while respecting artistic and technical constraints.
  • Optimizing lighting to balance visual quality and performance.

Job requirements:

Feel free to apply if you have:

  • 5+ years of experience working in a similar position in game development and/or film/VFX production, with a strong understanding of AAA production processes and constraints.
  • Good knowledge of at least one game development engine (preferably Unreal Engine).
  • Excellent knowledge of the game production pipeline.
  • Excellent knowledge of composition, framing, colour and light.
  • High level of creativity.
  • Strong communication and collaboration skills to foster a positive and inclusive team environment.

It would be also nice to have:

  • Artistic background.
  • Cinematic approach and post-processing skills.
  • Passion for horrors (games, movies, books).

Location and working mode:

On-site and remote options. Location mentioned in the offer: Kraków.

How to apply:

Apply using the application form on the job page or the embedded application form on Bloober Team's careers site.

Company information & legal:

Bloober Team S.A.

By clicking the "Send" button, you consent to the processing of your personal data by Bloober Team S.A. with its registered office at Aleja Pokoju 18B, 31-564 in Kraków, for the purposes of recruitment processes conducted by Bloober Team S.A. You can withdraw it at any time.