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Joyteractive
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Unity Developer AI

Joyteractive13 maj 2026

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Opis stanowiska

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 60+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:

  • 🏆 #1 in the Cryptogram niche by downloads
  • ✏️ #2-3 in Word Games
  • 🧩 Top 10 Puzzle Games in the US for the last 6 months

Role:

We’re looking for an experienced Unity Developer AI to join our R&D team.

Responsibilities:

  • Researching, prototyping, and integrating AI-powered solutions into Unity projects and internal R&D pipelines.
  • Integrating AI tools and workflows for content generation, gameplay systems, automation, and development acceleration.
  • Rewriting old mechanics and creating new ones.
  • Creating UI animations (DOTween / Animator).
  • Optimization of Canvas redrawing.
  • Improved UI response (animations, buttons, feedback for the player).

Requirements:

  • At least 4 years of programming experience in C#/Unity 2D game development experience.
  • Strong knowledge of C# and experience working with Unity tools.
  • Strong architectural thinking and ability to design maintainable and extensible systems.
  • Deep understanding of software architecture, OOP, SOLID principles, and design patterns.
  • Strong knowledge of Unity engine internals and Unity tooling ecosystem.
  • Hands-on experience using AI tools to accelerate development, prototyping, or content production.
  • The ability to work with UI optimization (redrawing, batching, atlases).
  • Experience working with legacy code.
  • Experience working with UniTask, DOTween, Zenject, Addressables.
  • Experience with Git/Github.

Will be a plus:

  • Experience integrating LLM/AI solutions into game development pipelines.
  • Experience building AI-assisted tools or editor extensions for Unity.
  • Experience with React Native, especially in the context of hybrid applications, tooling, or rapid prototyping workflows.
  • Knowledge of Shader Graph or HLSL.
  • Experience working with mobile optimization (CPU, GPU, RAM).
  • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource).
  • Experience working with client-server architecture in the context of game development.

Conditions and bonuses:

For your success we offer:

  • 🌴 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • 👉 Flexible Public Holidays policy
  • ❤️‍🩹 100% Sick Leave compensation
  • 💻 Payment for wear and tear on equipment while using a personal computer
  • 🌐 Remote work