Gamedev praca

Larian
praca Brak informacji

Gameplay Programmer

Larian

  • Programowanie
  • Testowanie
  • Design
  • Inne
  • pin Warszawa, country flagPL

Tryb pracy

Brak informacji

Wymiar pracy

Brak informacji

Opis stanowiska

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities:

  • Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting, tools.
  • Work closely together with the other departments to implement the needed game components.
  • Work together with almost all content creators to deliver required features.
  • Write robust, maintainable auto-testable code in TDD fashion.
  • Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback.
  • Help scope features and advise on best ways to implement them.
  • Work within an international team on a daily basis, spread between multiple studios across the world.

Requirements:

  • 4+ years experience in C++.
  • Excellent feel for RPG systems and gameplay in general.
  • Experience with commercial proprietary engines.
  • Open-minded, willing to experiment and iterate over a specific feature.
  • Concepts as state machines, pathfinding, AI routines should be second nature.
  • Ability to think like a designer to create compelling and fun gameplay.
  • Can easily communicate in English.
  • You are a team player and willing to take responsibility.
  • Passion for making and playing great games.
  • Excellent software design and problem-solving skills.
  • Excellent software debugging skills.
  • Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you.
  • Game development experience.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to have:

  • Bachelor’s degree in computer science or software engineering.
  • Experience with machine learning algorithms.
  • Experience with TDD and ECS.
  • Background in RPGs.
  • Shipped game/console titles.

What We Offer:

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with like-minded colleagues.
  • Inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.

We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.