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Next Episode Games
LeadBrak informacjiAnimacje

Lead Animator

  • Wrocławcountry flagPL
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Widełki płacowe

24000 - 28000 PLN

Forma zatrudnienia

Brak informacji

Tryb pracy

Brak informacji
Unreal Engine
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Opis stanowiska

NEXT EPISODE - a new AAA studio led by the director and visionary behind Dying Light and the creative director of Diablo 4 and The Witcher 3. We are starting out with a strong talent base, stable funding and a clear vision.

We are building a First-Person, Open World Action game set in an original universe that blends Science Fiction with Post-Apocalypse. A universe where the catastrophe is not just set dressing, but the foundation of the gameplay. We are working on mechanics that break the conventions of the genre.

We are looking for people who combine creativity and a willingness to experiment with solid craft and hands-on experience in AAA / AA+ production.

Position:

  • Lead Animator

Location:

  • Wrocław office

Type of cooperation:

  • B2B

Compensation:

  • 24 000 - 28 000 PLN / mo.

Responsibilities:

  • Planning and prioritizing animation tasks
  • Creating and overseeing high-quality animations for characters, creatures and objects
  • Defining and developing the animation pipeline
  • Cooperating with Art, Gameplay, Tech Art, and Programming teams to implement animations in the game engine
  • Troubleshooting technical issues related to animation and rigging, in collaboration with Tech Art

Requirements:

  • Minimum 2 years of experience as a Lead Animator in the games industry
  • Experience on at least one released AAA/AA+ title
  • Experience in creating gameplay animations from both first-person and third-person perspectives
  • Excellent understanding of human body mechanics and anatomy, including inertia and fluidity of movement
  • Experience in creating and maintaining rigs for humanoid characters, creatures, mechanical objects and facial animation
  • Ability to create and develop locomotion systems for humans, including custom movement logic, animation cycles and state machines adapted for quadrupeds, flying creatures and hybrid creatures
  • Experience in creating high-quality keyframe character animations, as well as working with mocap animations and adapting them to gameplay requirements
  • Experience with Unreal Engine 5
  • Good knowledge of Animation State Machines, Blend Spaces, Motion Matching and animation implementation workflows in games
  • Knowledge of animation systems such as IK/FK, Root Motion, additive animations and layered animation
  • Strong artistic sensibility and understanding of storytelling
  • Self-motivated, well-organized and focused on co-creating both technical and high-quality solutions

What we offer:

  • Clear, consistent vision for the project and a well-structured production process
  • Real impact on the direction and shape of the title from an early stage of development
  • On-site cooperation in Wrocław (working on-site is our preference, but the studio is open to considering all options)
  • Relocation package

How to apply:

Applications are handled in the studio recruitment system. Apply using the form:

Apply for Lead Animator

Direct link to this position: https://nextepisodegames.com/jobs/index.html#traffit-49