Location: Seoul – onsite – full-time, permanent
Per Supercell's mission statement, “to create games for as many people as possible that are played for years and remembered forever,” we want to create games that people play and remember for years. Every day, an astounding (and growing) number of players play Supercell's games: Brawl Stars, Clash of Clans, Clash Royale, Squad Busters, MoCo (and more) and the marketing artist’s role is to ensure we continue to engage and enrich our current players and encourage new players to join in on this journey.
To make these six live games, we've killed dozens along the way. That's because we're obsessed with quality. Meeting the quality bar is extremely important to achieve our goal, which is to make the best games that are played by millions, enjoyed for years, and remembered forever. We reach our players across the globe with engaging experiences of our games, delivering marketing initiatives that transcend the digital platform. Such an approach requires everyone on a team to play multiple roles, and Marketing Artist: Senior Illustrator at Supercell is not an exception.
Our APAC regional office is now looking for Marketing Artist, Senior Illustrator with an intrinsic understanding of visual storytelling, IP, and art style who will create a wide range of creatives with a focus on high-quality illustrations, character artworks, and visual style development to enhance and build Supercell games’ lore and universe to better connect and interact with our players.
About the Role
As our Marketing Artist: Senior Illustrator with a focus on visual storytelling, you will play a core role in the marketing art team that plans and creates many forms of creatives for in-game and out-of-game to showcase our games, their characters, worlds, and stories to millions of players worldwide. The ideal candidate has technical expertise, enjoys drawing and painting, and also manages external partners, providing guidance and insight.
We are looking for someone with a wide-ranging understanding of everyday social fabric (pop culture, gaming culture, fandoms such as K-Pop, J-Pop, fashion, manga/anime, etc.) and an ability to appreciate cultural differences and diversity. The work should resonate with millions of players across APAC and beyond, spanning ages from teens to 40s and more.
Responsibilities
- Develop and nurture a clear artistic vision for marketing creatives, including character illustrations and 2D animations.
- Be an integral part of the Marketing art team and collaborate closely with internal teams and external partners.
- Participate in evaluating, selecting, and managing external creative partners: agencies, animation studios, and freelance artists.
- Create sketches, concept art, and illustrations to visualize the project vision and provide draw-over and paint-over guidance to partners.
- Ensure all produced assets are world-class in quality and authentic to the game worlds, supporting long-term IP longevity.
Requirements
- 5-10 years of experience in a similar role: developing artistic vision and physical creatives for marketing campaigns and/or creating in-game assets.
- Experience working on multiple projects simultaneously and communicating between teams (art, marketing, game teams, etc.).
- Open-mindedness and willingness to tackle various art styles and illustration formats.
- Extensive experience with digital illustration of stylized characters. Advanced knowledge of Adobe Photoshop (or Illustrator) and other digital painting tools.
- Experience giving detailed art feedback and communicating direction between internal teams and external partners.
- Strong understanding of character design, expressions, poses, and anatomy.
- Passion for world-building and character development.
- Knowledge and experience with 2D & 3D animation are a definite plus.
- Ability to work independently with minimal supervision.
- Proficient verbal, written, and interpersonal communication skills in English.
- Must be able to travel to Europe, U.S., China, or Japan multiple times a year.
- An online portfolio/website is required and must be included with the application.
- Art test is required (10 days) between 1st and 2nd round of interviews.
Benefits and Compensation
Supercell structures compensation and benefits to support employees doing their best work and enjoying their time at the company. Read more on benefits via the company links.
About Supercell
We are a games company based in Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London. Since 2010 we've released games globally including Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, Squad Busters, and mo.co. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
Mobility
This position is in Seoul. Supercell's dedicated mobility team will support relocation and moving process for candidates moving from other locations, including support for accompanying family members.
Application
Apply through the form on this page. An online portfolio/website link is required. Accepted application file types include PDF, DOC, DOCX, JPG and PNG.