We are looking for a talented and passionate mixed-method Game Researcher to join our team! This role is based in Helsinki, reporting to the Product Research team and supporting one or two games from titles such as Clash of Clans, Clash Royale or Brawl Stars.
The Product Research team is an interdisciplinary group committed to empowering decision-making in Supercell games through player-centric insights. United by our passion for games, curiosity about human behavior, and dedication to scientific rigor, we are looking for someone who shares our enthusiasm.
If you are fascinated by uncovering the "why" and applying it to the "how" within a game development and business context, we would love to hear from you and help bring player centricity and market awareness to our product and portfolio decisions and visions.
In this role, you will:
- Translate complex business challenges into research plans and roadmaps. Define, design, execute, and lead research projects and the research roadmap to support decision-making in Supercell games, utilizing the methodologies you consider best suited to the task to uncover insights and empower product iteration and strategic discussion.
- Identify opportunities for product improvement and innovation. Make recommendations for product iteration and development based on consolidation and synthesized insights from various sources—qualitative and quantitative research, market and competitor data, social listening, and more—about our games, players, competitors, and the broader gaming market.
- Collaborate closely with leadership and diverse crafts within game teams. Partner closely with teams across leadership, game design, art and UI/UX, live-ops and monetization, marketing, analytics, and other disciplines to hypothesize, iterate, and socialize research findings effectively.
- Drive research learnings into impact by socialising insights throughout the development cycle, both in everyday over-the-desk conversations and in key strategic discussions and planning.
To excel in this role, you are expected to be:
- A strong researcher who thrives in gaming and business contexts.
- Passionate about games and human minds and behaviors. A deep appreciation and understanding of games and their design and the ability to connect with players and internal stakeholders.
- Proficient in quantitative research methodologies.
- Experienced with qualitative research methodologies (e.g. playtesting, interviews, focus groups, longitudinal study).
- Experienced with competitor and market research.
- Able to translate and apply research insights into solving business challenges.
- Able to proactively tap into game teams’ needs and identify research opportunities based on key business objectives.
- A kind, curious and self-driven team player.
- Work independently with strong autonomy in a dynamic, fast-paced, and flat organisation.
- Be impact-driven, but care about the final outcome as much as the collaborative, iterative insight process.
- Work with humility and open-mindedness, valuing feedback and fostering mutual trust and support with your peers.
Desirable (not required):
- At least 4+ years of experience doing research in the gaming industry or a similar business context (not mandatory).
- Experience with or understanding of game development process and cycle and potential insight support needed along the line.
- A background in social science (psychology, sociology, anthropology, HCI, behavioral economics, cognitive science, neuroscience, or a related field).
- A strong understanding of and curiosity about cross-regional cultural differences and underlying market trends in gaming and entertainment.
- Familiarity with research resources and vendors internationally.
Benefits and Compensation:
Supercell structures compensation and benefits to support employees' well-being and professional experience. They describe the environment as one that perceives employees as human beings, not resources. More details are available through the company's benefits information.
About Supercell:
Supercell is a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since launch in 2010, they have released games including Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Their mission is to create great games that as many people as possible play for years and that are remembered forever. They emphasize assembling the best possible teams and giving them freedom and independence to succeed.
You Might Love It Here:
Supercell is composed of proactive, independent teams with freedom to do what they think is best for players, games, and the company. The company provides compensation, work environment and resources to help people succeed and have fun.
You Are Not Your Job Title:
Supercell does not use prefixes like senior, junior, principal or director internally; they embrace a non-hierarchical culture. For hiring purposes they use industry-standard job titles to attract talent.
Mobility:
This position is in Helsinki. Supercell's dedicated mobility team will support relocation, including assistance for family members and pets.
Application:
If interested, candidates are invited to apply through the application form on the job page.
There is also a video about Supercell and its culture embedded in the job posting.

