Gamedev praca

Wargaming
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UX/UI Designer (World of Tanks: HEAT)

Wargaming

  • Design
  • pin Warszawa, country flagPL

Tryb pracy

Brak informacji

Opis stanowiska

 Job Overview

We’re excited to launch a groundbreaking AAA game project and are looking for passionate, creative individuals to join our talented team. Our studio fosters a collaborative environment where your ideas are valued and your contributions will have a direct impact on the game’s success.
 
Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!


Reports to

Lead UX Designer


What will you do?

  • Translate systems into experiences.

  • Design and iterate on flowcharts, wireframes, mockups, and interactive prototypes, using data from research to refine your work.

  • Create and express design decisions with a data-informed vision, design rationale and solutions to team members.

  • Collaborate with game designers and developers to present game mechanics effectively, and prepare production files, documentation, and specs for UI designers and developers, QA and other team members.

  • Advocate for player-centered design by highlighting the importance of player feedback, data-driven decisions in shaping the player experience.

  • Work closely with various teams, keeping partners involved and informed thoughted development process

  • Ensure a consistent player experience throughout the game.

  • Improve existing interface functionality and user experience (players and your coworkers).

  • Support the development and maintenance of the UI library.

  • Create and maintain clear and detailed design documentation.

  • Participate in functionality testing.

  • Provide support for ongoing projects.

What are we looking for?

  • Experience in interaction systems design and interface design.

  • At least one full game release cycle of experience.

  • Сommitment to quality and professional growth.

  • Commitment for systemic design.

  • Solid visual design skills and knowledge.

  • Passion for games.

  • Teamwork skills.

Work mode

  • Onsite  

Type of Contract

  • Employment Contract (umowa o prace)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:

  • Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum

  • Sick Leave 100% Compensation (10 days per calendar year)

  • Career development and education opportunities within the company

  • Premium Private Health Care 

  • Mental well-being program (iFeel)

  • Multisport card

  • Personal Gaming Account 

  • Company events

  • Seniority Awards  

  • Referral program - you can recommend the best talents to the Company and receive a reward  


Please submit your CV in English to ensure smooth processing and review.