Anshar Studios S.A
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Technical Animator

  • Animacje
  • pinkatowice

Widełki płacowe

13000 - 25000 PLN

Rodzaj umowy

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Doświadczenie

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Forma zatrudnienia

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Wymagane umiejętności

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Opis stanowiska

Anshar Studios is looking for talented Senior/Expert Technical Animator to join our team on site in Katowice, Poland to help us develop games using Unreal Engine. 

If you have a passion for game development and a strong background in Unreal Engine, we would love to hear from you! 

Responsibilities: 

  • Design, develop, and maintain in-house animation tools and scripts to boost the productivity and efficiency of our animation team. 

  • Create and maintain character rigs, ensuring they meet the highest standards of animation quality. 

  • Design, develop, and sustain optimized shippable animation systems 

  • Work closely with animation, modelling, gameplay and technical teams to achieve seamless integration of system, tools, and rigs. 

  • Stay informed about the latest industry trends and technological advancements to apply best practices in tool and development. 

  • Own key aspects of the animation process or specific game features. Engage cross-functional teams to ensure consistency and integration within the broader game ecosystem. 

  • Provide mentorship and guidance to less experienced technical animators and animators. 

Requirements: 

  • Minimum of 4 years of experience as a technical animator or similar role in the video game industry. 

  • Proven expertise in animation tool development using blueprints or scripting languages such as Python, C#, C++. 

  • Strong background in character rigging, with in-depth knowledge of skinning, deformation, and facial rigging techniques. 

  • Extensive experience with animation state machines, gameplay mechanics, Control Rig, IK solutions, physics systems, and comprehensive technical proficiency with Unreal Engine, especially the Animation Blueprint (ABP) 

  • Excellent problem-solving skills with the ability to troubleshoot and resolve complex technical issues. 

  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment. 

  • Advanced English (B2/C1 level). 

  • Intermediate Polish (B1/B2 level) 

Pluses: 

  • Experience with recent features in Unreal Engine's animation toolkit, including Metahuman Animator, and Motion Matching technologies. 

  • Ability to read and modify C++ code. 

  • Familiarity with Gameplay Ability System 

  • Managing animation pipelines for characters of different body proportions. 

  • Experience with character dismemberment techniques 

Salary: 

  • Wage from 13 0000 zł up to 25 000 zł on a contract (B2B + VAT) or UoP (10 800 - 20 700 zł brutto) depending on skills and experience. 

We offer: 

  • Hybrid or onsite work models. 

  • Flexible work hours (core hours 10-15) 

  • Private life and health care insurance. 

  • Co-financing of Multisport cards. 

  • English lessons. 

  • Help with relocation. 

  • No crunch. 

  • No non-compete policy. 

  • Pet-friendly office. 

  • Co-financed, and treated as work days, participation in a selection of conferences and workshops. 

Submission / Portfolio Instructions: 

  • CV is required 

  • Portfolio and/or reel demonstrating relevant skills is required 

  • Must be willing to complete a test if requested