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Joyteractive
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Creative Producer (R&D)

Joyteractive25 wrz 2026
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Opis stanowiska

We are Joyteractive - a leading mobile game developer and publisher specializing in puzzle games. Our team includes 70+ professionals. Our leader is Cryptogram: Word Brain Puzzle - #3 among all iOS/Android word games in the US.

Location:

  • Poland
  • Belarus
  • Georgia
  • Serbia
  • Ukraine

Employment Type:

  • Full time

Location Type:

  • Remote

Department:

  • RnD

What are the key responsibilities?:

  • Manage the production of marketing creatives for new mobile game concepts at the early R&D stage.
  • Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback.
  • Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test.
  • Prepare gameplay recordings and select the most representative gameplay moments for creative production.
  • Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution.
  • Estimate production complexity and timelines and ensure creatives are delivered on schedule.
  • Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests.

What kind of professional are we looking for?:

  • Experience in the gaming industry and a good understanding of game advertising creatives.
  • Hands-on experience in Motion Design, Creative Production, or a related role.
  • Strong understanding of the full video creative production cycle — from gameplay recording and references to animation, editing, and final delivery.
  • Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead.
  • Hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution.
  • Experience working directly with Motion Designers and coordinating their work.
  • Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap.
  • Comfortable working in a fast-moving environment and a high level of autonomy.
  • Strong communication and coordination skills.

Will be a plus:

  • Previous hands-on experience as a Motion Designer or Lead Motion Designer.
  • Experience working on new game launches, prototypes, or early-stage products.
  • Experience working in R&D or startup-like game development environments.

What are the conditions and bonuses?:

  • 18 business days of compensated day-offs
  • 8 paid Personal Days a year + 1 day is added every year
  • Flexible Public Holidays policy
  • Individual budget for training and growth
  • 100% Sick Leave compensation
  • Payment for wear and tear on equipment while using a personal computer
  • Remote work