Gamedev jobs

11 bit studios
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Game Director (Unannounced Project)

11 bit studios25 kwi 2026
  • Warszawacountry flagPL
Zdjęcie profilowe firmyGAMEDEV

11 bit studios

Working mode

No information
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Job Description

Job description:

This position requires working in hybrid model in our Warsaw office

What will you be doing on a day-to-day basis?:

Ownership & Vision:

  • Taking ownership and developing the game direction.
  • Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success.
  • Work with creative leadership and members of the management team to define the game and unify visions.
  • Delivering guidelines, mandates to the team to design specific gameplay features.
  • Translating the creative vision into design mechanics, systems and whole player experience.
  • Ensuring that all elements work together to fulfill the vision.
  • Manage various creative ideation steps from pitching ideas to rapid prototyping.
  • Adapting to technical & production constraints and readjusting design direction if needed.
  • Ensuring strong alignment with the CCO and CPO on the creative and production vision.

Production:

  • Reviewing and debating budgets & schedules with the producers.
  • Working with production team to set the best direction and track the progress during game production.
  • Supporting best practices through the production process.

Cooperation & Leadership:

  • Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements.
  • Supporting designers in delivering high quality features that enhance game’s vision.
  • Working with tech team to evolve technology and ensure that it supports game direction.
  • Resolving creative and technical roadblocks.
  • Hands-on attitude while using tools and leading all teams by example.

Feedback:

  • Regularly play the game for feedback and quality control purposes.
  • Support team members in feature development and provide mentoring and constructive feedback to reach quality.

Market research:

  • Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios.
  • Aligning the creative vision with the project's business goals and target audience expectations.
  • Following market trends to update the production processes and our best practices.

Job requirements:

What will help you succeed in this role?:

  • At least 7 years of experience with a focus on design, art or creative direction.
    • Experience in game design will be a big plus and advantage.
  • Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead.
  • Experience in leading teams with size of at least 20 developers.
  • Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations.
  • Understanding of our approach - meaningful entertainment & relatable games.
    • Proven experience in working on games with similar approach will be a big plus and advantage.
  • Mindset & Attitude:
    • Towards creative work: Innovative, creative, curiosity.
    • Towards people: empathetic, collaborative.
    • Toward project: problem solving, critical thinking, strong adaptability.
  • Ability to examine data and draw meaningful conclusions.
  • Very good knowledge of both Polish and English (minimum B2 level).
  • Very good communication, organizational, interpersonal and mentoring skills.
  • Deep understanding of the gamedev market & current trends and a strong passion for video games.

What we offer?:

  • Health and Wellness
    • psychological support/care
    • private medical package
    • Multisport
  • Development
    • team training budget
    • in-office library
  • Our office
    • near Metro Stadion Narodowy and Dworzec Wschodni stations
    • dog-friendly
    • in-house gym
    • no dress code
    • car and bike parking
    • chill zone
    • video, board and arcade games
  • Working conditions
    • flexible working hours
    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
    • 20 or 26 days of fully-paid holiday leave
    • international working environment
  • Fair compensation
    • attractive bonus system – annual bonus, motivation programme
    • transparent salary brackets
  • Events and more
    • attendance in game dev events
    • relocation budget for candidates from abroad
    • referral program
    • annual company events
    • merch/swag
    • preferential loans

Application method: Apply using the form on the 11 bit studios careers page (built-in application form).