Gamedev jobs
Joyteractive
No informationDesignGrafikaAnimacje

Senior UI/2D Artist

Joyteractive28 lip 2026

Working mode

No information

Working time

No information
💰 Sprawdź, czy ta wypłata jest konkurencyjnaKalkulator wynagrodzeń →

Job Description

Company:

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles! Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

Position:

  • Senior UI/2D Artist
  • Location: Poland
  • Location Type: Remote
  • Employment Type: Full time
  • Department: RnD

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: iOS, Android, Mobile

Responsibilities:

  • Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre.
  • Use AI tools to speed up content production.
  • Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface.
  • Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system).
  • Prepare and adapt graphic materials, including slicing for various devices and resolutions.
  • Conduct market analysis, study competitive solutions, and implement best practices into products.
  • Testing, as well as optimize user flows to improve conversion rates.
  • Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions.
  • Maintain and support the design system, document processes, and establish interface design standards.

Requirements:

  • Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual).
  • Strong expertise in Figma.
  • Deep understanding of UX/UI principles for mobile platforms.
  • Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX.
  • Knowledge of layout principles and interface adaptation for different devices and resolutions.
  • Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution.

Will be a plus:

  • Experience with Unity.
  • Experience with UI animations and VFX.
  • Experience with other graphic packages.
  • Knowledge of the basics of game design and the specifics of game interfaces.

Conditions and bonuses:

  • 18 business days of compensated day-offs.
  • 8 paid Personal Days a year + 1 day is added every year.
  • Flexible Public Holidays policy.
  • 100% Sick Leave compensation.
  • Payment for wear and tear on equipment while using a personal computer.
  • Remote work.